Work
Installations, live electronic performance, sound design for theatre and dance, expanded cinema, and interface design.
Installations & Interactions
How Should the Future Sound?
An interactive museum installation that sonifies climate futures — visitors turn physical dials to explore how policy decisions shape the sound of the year 2100.
2026
a timeline for the end of time
A four-channel generative A/V installation engaging the recursivity of apocalyptic narratives.
2022
The Insight Engine / World Generator 2.0
A virtual environment exploring biomimetic systems as intelligent environments.
2021
Durham's Black Wall Street
Digital exhibit on finding freedom through entrepreneurship, on permanent display in Durham, NC.
2019
synthball
A custom-built wireless audio/video controller for gestural and play-based multimedia performances.
2017
a machine for grieving
A database aesthetics of fatal police encounters.
2017
Exquisite Corpse Drawing Game
A multiplayer social drawing game for Facebook inspired by the Surrealist parlor game.
2011Live Performance & Sound Design
Live Electronics
Modular synthesizer and hardware performances — improvised audio/visuals, both solo and with GOVERNANCE, my duo with Rebecca Uliasz.
2026
Enacting the Circle
A participatory performance for immersive audio environments exploring embodied co-creation and emergent sonic spaces.
2022
Soundz at the Back of My Head
Bessie Award-winning sound and media design for dance performance.
2020
Home Made Me: Nina Simone Tribute
Live sound design and multimedia for a SLIPPAGE dance tribute to Nina Simone, blending performance with real-time sonic transformations of her music.
2019
White Privilege
Live sonicscape design for Thomas F. DeFrantz's touring lecture-performance on race, privilege, and responsibility — featuring the synthball as a participatory sonic interface.
2018
GOVERNANCE (GVNC)
An A/V noise duo and writing collaboration with Rebecca Uliasz — database aesthetics, speculative media, and live audiovisual performance.
2017
Out at Sea / Striptease (Derklöwnschpankeneffekt)
Sound and media design for two absurdist one-acts by Sławomir Mrożek — and the origin of a wireless motion-sonification practice that would lead to synthball and beyond.
2013
In On It
Sound design for Daniel MacIvor's two-hander about storytelling, love, and loss, produced by Little Green Pig Theatrical Concern.
2012Cape Disappointment
Sound design for an immersive, site-specific production where audiences on rolling chairs were physically moved through the performance space.
2012
Donald
Sound and media design for Little Green Pig Theatrical Concern's stage adaptation of Tony Perucci's novella about extraordinary rendition and political accountability.
2012